In 2015, as both esports viewership and the number of competitions rose rapidly, there was an increasing need to get both an overview of the myriad of tournaments as well as deeper insights into the mechanics of esports matches. This required quality data in great quantities. However, despite the fact that esports is being purely digital, very few data sources existed.
This need for data, is the foundation that GameScorekeeper is built on. GameScorekeeper was founded in early 2016 with a vision of bringing fast, reliable and accurate esports data to all applications of the esports world – whether it be mobile live scores, deep match analysis, media content or online betting.
Today GameScorekeeper delivers esports data and content solutions to some of the leading players in the esports market. Our clients range from betting operators to media companies and fantasy leagues.
With extensive coverage of the biggest esports, CS: GO, League of Legends, Dota2 and VALORANT, we account for more than 85% of the total esports viewership. We collect data from more than 30,000 matches and cover more than 1,100 leagues and tournaments every year. And our esports coverage grows constantly.
What we believe in
At GameScorekeeper, we believe esports should be more accessible. We believe in a more valuable space where the needs of the esports audience are met and where they can engage with result overviews, player statistics, and team performances. We are passionate about it, and our mission is to help our customers achieve greater engagement with the esports audience. Therefore, we focus on delivering reliable, accurate, and fast esports data. But we also recognise the importance of flexibility, support, and listening to our clients. Knowing the needs of our clients and the esports market, is the reason we are where we are today. It enables us to continue to develop new innovative products and keep up with an esports market that evolves constantly. We see a huge opportunity in helping our customers engage with their audience who love detailed esports statistics.